In this entry, I discuss the economy of MTGO, how it works,
why it works, and what this means for players like you and me.
MTGO economy works through tickets (tix), which is the de
facto currency of the game. Tix can be bought directly from the MTGO client
under the store tab at $1 per tix (plus tax where applicable) or from MTGO
retailers like Cardhoarder or Goatbots. However, unlike other online CCGs like
Heartstone or MTG Arena, where in-game currency (like gold or gems) cannot be
cashed out due to the lack of a trading mechanism, tix can be sold into the
secondary market, particularly to MTGO retailers such as the ones previously
mentioned. The exchange rate from tix to dollars does change and while some
loss in value is expected, this is typically minimal. Thus, any tix that you
generate playing MTGO by selling cards or treasure chests to bots can be cashed
out into real currency.
This leads to the second aspect of how the economy works,
which is trading. We are all familiar with the concept. On MTGO, this concept
does not change. You can create binders where you can place cards and tix that you
want to trade away. You can then go to the trade tab of the MTGO client and
select someone to trade with. Once the trade window is open, you can select
which cards or how much tix you want to get from the other party and they will
do the same. Once you both click confirm to trade with the items you placed on
the trade window, the transaction will be completed. However, what sets MTGO
apart from its paper counterpart is the prevalence of bot chains. Bot chains represent
large retailers on MTGO. You can lookup the names of bots associated with such
retailers on their websites. These bots typically maintain a complete collection
of cards across all formats. So, if you want to buy a card at any given time,
it is certain that the card is just a few clicks away. At the same time, these
bots are always buying cards. So you can sell that nice pull from a booster
draft immediately after finising your games. What’s more, the secondary market
on MTGO is so competitive that retailers’ sales margins are very thin,
especially for high value items. This means that you will always get a fair
deal when trading with them. You will never pay significantly more than the
market value of any card, and you will never get lowballed while selling a card
because you cannot find any other buyer to take it.
So why does the MTGO economy work? That is, what makes it
possible for you to buy into the game, and then later on choose to cash out of
it? Why do bot chains exist and why are they willing to buy your tix from you
for real money? The answer is largely because of what is called set redemption.
On MTGO, if you are able to acquire a full set of an expansion (1 copy of each
card), you have the option of redeeming that set, which means it will be
removed from your online collection and delivered to you as paper cards.
Details of set redemption can be found here. The reason why set redemption is
critical to the viability of the MTGO economy is because it is what ties the virtual
cards that you have to the real world, giving them actual monetary value. As
such, large paper MTG card retailers, many of which have online counterparts,
use set redemption as a means of acquiring stocks of singles from the latest
set. This is a much cheaper way of doing it than opening cases and thus provides
the motivation for retailers to buy cards and tix from players.
So, what does all this mean for players like you or me? First,
it means that MTGO is not a money sink. The $12 (P600) that you spent for gems in
MTG Arena, you will never see again. Pulled a Karn from a draft? Nice, but in
Arena, that card is just as valuable as Demonlord Belzenlok since both of them are
mythic rares. Pulled Karn from a draft in MTGO? You can sell it for 25 tix, double
the price of a draft, and play your next two drafts for free. Want to just cash
it out? Sure. Cardhoarder’s minimum is 25 tix and their current exchange rate is
$0.97. Second, it means that your cards on MTGO are more liquid than your cards
on paper. You will never be in a situation where you have a card you want to
sell but you cannot find a buyer at a reasonable price, or the buyer’s meetup
is so far away, or you need to ship the card. Buying and selling cards on MTGO
could not be easier and as long as you stick to reputable traders, you will
never get sharked, lowballed, smacked, etc.
Well, that is the MTGO economy explained. If you have more
questions, feel free to ask them in the comments. Hopefully, as a competitive MTG
player, this has encouraged you to try MTGO out with confidence in the stability
economy and fungibility of its currency.
May the shuffler be with you.
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